![]() ![]() ![]() ,307.807,1,0,"","this enablesimulation false this allowdamage false",true,false], ,0,1,0,"","this enablesimulation false this allowdamage false",true,false], ![]() _mgguys = call BIS_fnc_spawnGroup ( (units _mgguys ) select 0 ) moveInGunner gun1 ( (units _mgguys ) select 1 ) moveInGunner gun2 ( (units _mgguys ) select 2 ) moveInGunner gun3 ( (units _mgguys ) select 3 ) moveInGunner gun4 ![]() AmmoDump1 =, 0, 1, 0, , "", "", true, false ], , 103.55, 1, 0, , "gun1", "", true, false ], , 229.616, 1, 0, , "gun2", "", true, false ], , 280.468, 1, 0, , "gun3", "", true, false ], , 0, 1, 0, , "", "this enablesimulation false this allowdamage false", true, false ], , 307.807, 1, 0, , "", "this enablesimulation false this allowdamage false", true, false ], , 282.973, 1, 0, , "", "this enablesimulation false this allowdamage false", true, false ], , 90.5116, 1, 0, , "", "this enablesimulation false this allowdamage false", true, false ], , 238.231, 1, 0, , "", "this enablesimulation false this allowdamage false", true, false ], , 0, 1, 0, , "", "this enablesimulation false this allowdamage false", true, false ], , 48.1463, 1, 0, , "", "this enablesimulation false this allowdamage false", true, false ], , 190.637, 1, 0, , "gun4", "", true, false ], , 203.912, 1, 0, , "", "this enablesimulation false this allowdamage false", true, false ] ] ![]()
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